For the last year, IndieGameStand has been a pay-what-you-want site featuring one indie game every four days. As of today, IndieGameStand is adding a permanent storefront to its business, allowing developers to sell their games as well as connecting up their various funding projects and promotion on sites like Kickstarter and Steam Greenlight. Offerings include the dream-like island world of Proteus and science-themed puzzler, SpaceChem.
To find out more, Wired.co.uk spoke with co-founders Mike Gnade and Dan Liebner.
“Over the past year what we’ve been hearing over and over again is how easy our developer portal is to use,” says Gnade. “Because of our previous model we had this bottleneck of only featuring a new game every four days so obviously you can only feature a certain number of games per year. We spent the summer building a store that would let developers use our tools but have full reign to do what they want — generate their own keys to give out to people securely through our site, they can upload Steam keys, set up their game, set their price within the store.”